Runs/replica · pilot · Haiku 4.5 · harness/032
replica · pilot · Haiku 4.5 · harness · trial 032 of 32
offline render, Chrome 154, light scheme, 2 s of virtual time
runs in a sandboxed frame with no origin; live pages may fetch CDN fonts the offline render did not
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Interactive Orb</title>
<style>
* {
margin: 0;
padding: 0;
}
body {
width: 100vw;
height: 100vh;
display: flex;
justify-content: center;
align-items: center;
background: linear-gradient(135deg, #0f0f23 0%, #1a1a3f 100%);
font-family: system-ui, -apple-system, sans-serif;
overflow: hidden;
}
.container {
position: relative;
width: 500px;
height: 500px;
}
svg {
width: 100%;
height: 100%;
filter: drop-shadow(0 0 40px rgba(100, 200, 255, 0.4));
}
.orb {
transition: filter 0.3s ease;
cursor: pointer;
}
.orb:hover {
filter: brightness(1.3) drop-shadow(0 0 30px rgba(150, 220, 255, 0.8));
}
.orb-inner {
animation: pulse 3s ease-in-out infinite;
}
@keyframes pulse {
0%, 100% {
opacity: 0.8;
}
50% {
opacity: 1;
}
}
.info {
position: absolute;
bottom: 20px;
left: 50%;
transform: translateX(-50%);
color: rgba(150, 200, 255, 0.6);
text-align: center;
font-size: 12px;
letter-spacing: 1px;
}
</style>
</head>
<body>
<div class="container">
<svg id="ae683f770" viewBox="0 0 400 400">
<defs>
<radialGradient id="orbGradient" cx="35%" cy="35%">
<stop offset="0%" style="stop-color: #64c8ff; stop-opacity: 1"/>
<stop offset="100%" style="stop-color: #0066cc; stop-opacity: 1"/>
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="3" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<g class="orb">
<circle class="orb-inner" cx="200" cy="200" r="150" fill="url(#orbGradient)" filter="url(#glow)"/>
<circle cx="200" cy="200" r="150" fill="none" stroke="rgba(100, 220, 255, 0.3)" stroke-width="2"/>
</g>
</svg>
<div class="info">INTERACTIVE ORB</div>
</div>
<script>
const orb = document.querySelector('.orb');
let angle = 0;
orb.addEventListener('mousemove', (e) => {
const rect = orb.getBoundingClientRect();
const x = e.clientX - rect.left - rect.width / 2;
const y = e.clientY - rect.top - rect.height / 2;
const distance = Math.sqrt(x * x + y * y);
const maxDistance = 150;
if (distance < maxDistance) {
const scaleAmount = 1 + (maxDistance - distance) / maxDistance * 0.15;
orb.style.transform = `scale(${scaleAmount})`;
}
});
orb.addEventListener('mouseleave', () => {
orb.style.transform = 'scale(1)';
});
orb.addEventListener('click', () => {
orb.style.animation = 'none';
setTimeout(() => {
orb.style.animation = '';
}, 50);
});
</script>
</body>
</html>
What the model said
Done. The enhanced orb features: - **Hover interaction:** Scales up when your mouse approaches - **Pulsing animation:** Soft brightness fade that repeats - **Glowing effect:** Blue radial gradient with shadow halo - **Clickable:** Restarts the animation on click - **Modern styling:** Dark background, premium appearance Open `http://localhost:8000/f7b3.html` to see it in action.